![]() ![]() That way, it wouldn’t all be so linear, and instead reinforce how there’s no up or down in this environment. And I wanted to introduce a lot more of a feel for 3D space this time, in terms of ship and camera movement. We looked at a lot of NASA footage to see how the whites blow out in genuine conditions of harsh direct sunlight up there. You might also have noticed that the effects in the film look amazing like real space photography, and that's no accident: That tells us we’re traveling at high speed and gives a dimensional quality to it. I imagined multiple shock waves building up and stacking on one another, forming this layer ahead of the vessel. We also scrutinized images of planes and their vapor trails as they go beyond the sound barrier. We did studies on how light is bent by gravitational lensing, then looked at high-speed shooting of 3000 to 4000 fps to see how bullets create a wake as they travel through water. Right from the outset, I was presenting Justin with ideas on how this could look. ![]() We also stretched and thinned both the nacelles and the ship’s neck, making them more obvious targets for the scene when the ship comes under attack.Īnd how they developed the amazing new warp effect: Our new changes included adding a ‘fastback’ aspect to the nacelles, which formed a bit of a ‘V’ shape going back. In examining the history of the franchise, you realize the last thing you want to fall into creatively is to just repeat things verbatim. It goes back in time a bit stylistically, looking closer in appearance to the original TV version, which always seemed a little vulnerable with those slender segments linking the saucer, engineering and the nacelles. Even so, there was a lot of shader work needed to translate that into the ship we wanted to see onscreen, which is the Justin Lin version of the Enterprise. For instance visual effects supervisor Peter Chiang explaining some of the changes made to the Enterprise:Īll of the digital assets belong to Paramount so we inherited the ILM model. You can also read quite a bit about the effects in the film, produced by Double Negative, in an excellent article on HD Video Pro. Plus, discover the technical secrets of the film, from stunts and special effects to costumes and make-up! This is a must for Trekkers everywhere! Available in Hardcover and Softcover editions. Abrams, director Justin Lin, regular cast Chris Pine, Zachary Quinto and Karl Urban, and guest star Idris Elba. Go behind the scenes of Star Trek Beyond, the latest chapter in the billion dollar movie franchise, in this jam-packed collection celebrating Star Trek's 13th big screen outing and revealing the details behind the making of the movie! Presenting in-depth interviews with the entire cast and crew, including producer J. Including a new behind the scenes book, Kirk featurette, special effects, representation, dancing and singing stars, posters turning up everywhere, and tribbles in the wild!įirst up, recent solicitations have confirmed that the ambiguously titled forthcoming book from Titan Comics, Star Trek Beyond Collector's Edition, is indeed a behind the scenes book. Continue below for a round-up of some of the latest, plus a few odds and ends I've not covered yet. Star Trek Beyond is hitting big screens around the world, and the publicity whirlwind just keep spining. ![]()
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